XR Foundations Bootcamp (9th cohort)

XR FOUNDATIONS BOOTCAMP

XRBOOTCAMP | FOUNDATIONS AND PROTOTYPING | 9TH COHORT | 2025

XR Foundations and Prototyping program, 9th cohort, attended with a full $8K scholarship, graduated with High Honors as community mentor for 90+ developers.

PROGRAM

In early 2025, I was accepted into XR Bootcamp’s Foundations and Prototyping program with a full $8K scholarship. I served as community mentor for the 9th cohort of 90+ developers from across the globe, learning from industry leaders at Holonautic, ShapesXR, and Ubisoft over four months. I graduated with High Honors.

CURRICULUM

Unity Editor, hierarchies and parenting, C#, trigger volumes, Nav Mesh and agents, input system, debugging, procedural level generation, prefabs, lerp, Unity Events, physics, lighting, light probe groups, Shader Graph, particles, Animator Component, basic AI programming, Android APK build, mesh collider, spawning system, grab interactables, kinematic physics, custom animations, teleporting and anchors, custom UI, modular AI, optimization.

SOFTWARE AND HARDWARE

Unity 6 . Meta All-in-One SDK . XR Interaction Toolkit . Odin Inspector . Pro-Builder . Blender . GitHub . Meta Quest 3


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